One-click antagonists — species, role and threat tier, with a rolled name, full attribute line, derived stats, an attack, armor and signature gear. Send them straight to the Combat Tracker.
INSTANT OPPOSITION · SQUADSRun the fight: load saved characters and generated NPCs, roll Initiative (Dex+Wits+1d10), and track health boxes, wound penalties, the action economy and rounds. Auto-saves.
INITIATIVE · WOUNDS · ROUNDSStack cyber and bioware and watch Essence, cyberpsychosis risk and the auto-success ceiling move live. Real rules: 100 Essence, +1 psi difficulty per 10 lost, Mechanix immune, Alpha-ware.
ESSENCE · CYBERPSYCHOSISOne-page quick reference — dice, derived stats, wounds, combat economy, Essence/cyberpsychosis, psionics, hacking and build budgets, with an inline dice roller. Everything you reach for mid-session.
BEHIND THE SCREENOn-demand names for hulls, orbital stations and megacorps — faction-tinted so a G.U. Fleet cutter never reads like a fringe hauler. Ships, stations, corporations.
SHIPS · STATIONS · CORPSThe complete rulebook as a searchable field manual — every section, table and rule, with live search and a table of contents.
FULL RULEBOOK · LIVE SEARCHExpanded equipment (weapons, vehicles, drones, gear), skills, and backgrounds. Live search.
ITEMS · SKILLS · BACKGROUNDS · COMBAT TREESLevel-by-level effects for all nine disciplines (Telepathy through Psychogenesis).
COMPLETE REFERENCEPrograms, RAM costs, procedure, and deck notes.
WIRELESS WARFAREName generator for all five species across eight origins — Core Worlds, Outer Worlds, Belt-born, corporate arcology, fringe, G.U. Fleet, Argosian enclave, Mechanix foundry. Given names, family names and street handles, weighted so a Belt-born Draconian never sounds like a Core Worlds Argosian. Also built into the Character Forge sheet.
5,225 NAMES · NPCs ON DEMANDStoryteller-style dice pool roller with success counting.
D10 POOL